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This chapter describes the compilation model used by GNAT. Although similar to that used by other languages, such as C and C++, this model is substantially different from the traditional Ada compilation models, which are based on a library. The model is initially described without reference to the library-based model. If you have not previously used an Ada compiler, you need only read the first part of this chapter. The last section describes and discusses the differences between the GNAT model and the traditional Ada compiler models. If you have used other Ada compilers, this section will help you to understand those differences, and the advantages of the GNAT model.
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Ada source programs are represented in standard text files, using Latin-1 coding. Latin-1 is an 8-bit code that includes the familiar 7-bit ASCII set, plus additional characters used for representing foreign languages (see section 2.2 Foreign Language Representation for support of non-USA character sets). The format effector characters are represented using their standard ASCII encodings, as follows:
VT
16#0B#
HT
16#09#
CR
16#0D#
LF
16#0A#
FF
16#0C#
Source files are in standard text file format. In addition, GNAT will
recognize a wide variety of stream formats, in which the end of physical
physical lines is marked by any of the following sequences:
LF
, CR
, CR-LF
, or LF-CR
. This is useful
in accommodating files that are imported from other operating systems.
The end of a source file is normally represented by the physical end of
file. However, the control character 16#1A#
(SUB
) is also
recognized as signalling the end of the source file. Again, this is
provided for compatibility with other operating systems where this
code is used to represent the end of file.
Each file contains a single Ada compilation unit, including any pragmas associated with the unit. For example, this means you must place a package declaration (a package spec) and the corresponding body in separate files. An Ada compilation (which is a sequence of compilation units) is represented using a sequence of files. Similarly, you will place each subunit or child unit in a separate file.
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GNAT supports the standard character sets defined in Ada 95 as well as several other non-standard character sets for use in localized versions of the compiler (see section 3.2.9 Character Set Control).
2.2.1 Latin-1 2.2.2 Other 8-Bit Codes 2.2.3 Wide Character Encodings
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The basic character set is Latin-1. This character set is defined by ISO
standard 8859, part 1. The lower half (character codes 16#00#
... 16#7F#)
is identical to standard ASCII coding, but the upper half is
used to represent additional characters. These include extended letters
used by European languages, such as French accents, the vowels with umlauts
used in German, and the extra letter A-ring used in Swedish.
For a complete list of Latin-1 codes and their encodings, see the source
file of library unit Ada.Characters.Latin_1
in file
`a-chlat1.ads'.
You may use any of these extended characters freely in character or
string literals. In addition, the extended characters that represent
letters can be used in identifiers.
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GNAT also supports several other 8-bit coding schemes:
For precise data on the encodings permitted, and the uppercase and lowercase equivalences that are recognized, see the file `csets.adb' in the GNAT compiler sources. You will need to obtain a full source release of GNAT to obtain this file.
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GNAT allows wide character codes to appear in character and string literals, and also optionally in identifiers, by means of the following possible encoding schemes:
ESC a b c d |
Where a
, b
, c
, d
are the four hexadecimal
characters (using uppercase letters) of the wide character code. For
example, ESC A345 is used to represent the wide character with code
16#A345#
.
This scheme is compatible with use of the full Wide_Character set.
16#abcd#
where the upper bit is on (in
other words, "a" is in the range 8-F) is represented as two bytes,
16#ab#
and 16#cd#
. The second byte cannot be a format control
character, but is not required to be in the upper half. This method can
be also used for shift-JIS or EUC, where the internal coding matches the
external coding.
16#ab#
and
16#cd#
, with the restrictions described for upper-half encoding as
described above. The internal character code is the corresponding JIS
character according to the standard algorithm for Shift-JIS
conversion. Only characters defined in the JIS code set table can be
used with this encoding method.
16#ab#
and
16#cd#
, with both characters being in the upper half. The internal
character code is the corresponding JIS character according to the EUC
encoding algorithm. Only characters defined in the JIS code set table
can be used with this encoding method.
16#0000#-16#007f#: 2#0xxxxxxx# 16#0080#-16#07ff#: 2#110xxxxx# 2#10xxxxxx# 16#0800#-16#ffff#: 2#1110xxxx# 2#10xxxxxx# 2#10xxxxxx# |
where the xxx bits correspond to the left-padded bits of the 16-bit character value. Note that all lower half ASCII characters are represented as ASCII bytes and all upper half characters and other wide characters are represented as sequences of upper-half (The full UTF-8 scheme allows for encoding 31-bit characters as 6-byte sequences, but in this implementation, all UTF-8 sequences of four or more bytes length will be treated as illegal).
[ " a b c d " ] |
Where a
, b
, c
, d
are the four hexadecimal
characters (using uppercase letters) of the wide character code. For
example, ["A345"] is used to represent the wide character with code
16#A345#
. It is also possible (though not required) to use the
Brackets coding for upper half characters. For example, the code
16#A3#
can be represented as ["A3"]
.
This scheme is compatible with use of the full Wide_Character set, and is also the method used for wide character encoding in the standard ACVC (Ada Compiler Validation Capability) test suite distributions.
Note: Some of these coding schemes do not permit the full use of the Ada 95 character set. For example, neither Shift JIS, nor EUC allow the use of the upper half of the Latin-1 set.
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The default file name is determined by the name of the unit that the file contains. The name is formed by taking the full expanded name of the unit and replacing the separating dots with hyphens and using lowercase for all letters.
An exception arises if the file name generated by the above rules starts with one of the characters a,g,i, or s, and the second character is a minus. In this case, the character tilde is used in place of the minus. The reason for this special rule is to avoid clashes with the standard names for child units of the packages System, Ada, Interfaces, and GNAT, which use the prefixes s- a- i- and g- respectively.
The file extension is `.ads' for a spec and `.adb' for a body. The following list shows some examples of these rules.
Following these rules can result in excessively long
file names if corresponding
unit names are long (for example, if child units or subunits are
heavily nested). An option is available to shorten such long file names
(called file name "krunching"). This may be particularly useful when
programs being developed with GNAT are to be used on operating systems
with limited file name lengths. See section 11.2 Using gnatkr
.
Of course, no file shortening algorithm can guarantee uniqueness over
all possible unit names; if file name krunching is used, it is your
responsibility to ensure no name clashes occur. Alternatively you
can specify the exact file names that you want used, as described
in the next section. Finally, if your Ada programs are migrating from a
compiler with a different naming convention, you can use the gnatchop
utility to produce source files that follow the GNAT naming conventions.
(For details see section 7. Renaming Files Using gnatchop
.)
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In the previous section, we have described the default rules used by GNAT to determine the file name in which a given unit resides. It is often convenient to follow these default rules, and if you follow them, the compiler knows without being explicitly told where to find all the files it needs.
However, in some cases, particularly when a program is imported from another Ada compiler environment, it may be more convenient for the programmer to specify which file names contain which units. GNAT allows arbitrary file names to be used by means of the Source_File_Name pragma. The form of this pragma is as shown in the following examples:
pragma Source_File_Name (My_Utilities.Stacks, Spec_File_Name => "myutilst_a.ada"); pragma Source_File_name (My_Utilities.Stacks, Body_File_Name => "myutilst.ada"); |
As shown in this example, the first argument for the pragma is the unit name (in this example a child unit). The second argument has the form of a named association. The identifier indicates whether the file name is for a spec or a body; the file name itself is given by a string literal.
The source file name pragma is a configuration pragma, which means that normally it will be placed in the `gnat.adc' file used to hold configuration pragmas that apply to a complete compilation environment. For more details on how the `gnat.adc' file is created and used see section 8.1 Handling of Configuration Pragmas
GNAT allows completely arbitrary file names to be specified using the
source file name pragma. However, if the file name specified has an
extension other than `.ads' or `.adb' it is necessary to use a special
syntax when compiling the file. The name in this case must be preceded
by the special sequence -x
followed by a space and the name of the
language, here ada
, as in:
$ gnatgcc -c -x ada peculiar_file_name.sim |
gnatmake
handles non-standard file names in the usual manner (the
non-standard file name for the main program is simply used as the
argument to gnatmake). Note that if the extension is also non-standard,
then it must be included in the gnatmake command, it may not be omitted.
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An Ada program consists of a set of source files, and the first step in compiling the program is to generate the corresponding object files. These are generated by compiling a subset of these source files. The files you need to compile are the following:
The preceding rules describe the set of files that must be compiled to generate the object files for a program. Each object file has the same name as the corresponding source file, except that the extension is `.o' as usual.
You may wish to compile other files for the purpose of checking their syntactic and semantic correctness. For example, in the case where a package has a separate spec and body, you would not normally compile the spec. However, it is convenient in practice to compile the spec to make sure it is error-free before compiling clients of this spec, because such compilations will fail if there is an error in the spec.
GNAT provides an option for compiling such files purely for the
purposes of checking correctness; such compilations are not required as
part of the process of building a program. To compile a file in this
checking mode, use the -gnatc
switch.
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A given object file clearly depends on the source file which is compiled
to produce it. Here we are using depends in the sense of a typical
make
utility; in other words, an object file depends on a source
file if changes to the source file require the object file to be
recompiled.
In addition to this basic dependency, a given object may depend on
additional source files as follows:
with
's a unit X, the object file
depends on the file containing the spec of unit X. This includes
files that are with
'ed implicitly either because they are parents
of with
'ed child units or they are run-time units required by the
language constructs used in a particular unit.
Inline
applies and inlining is activated with the
-gnatn
switch, the object file depends on the file containing the
body of this subprogram as well as on the file containing the spec.
Similarly if the -gnatN
switch is used, then the unit is
dependent on all body files.
These rules are applied transitively: if unit A
with
's
unit B
, whose elaboration calls an inlined procedure in package
C
, the object file for unit A
will depend on the body of
C
, in file `c.adb'.
The set of dependent files described by these rules includes all the files on which the unit is semantically dependent, as described in the Ada 95 Language Reference Manual. However, it is a superset of what the ARM describes, because it includes generic, inline, and subunit dependencies.
An object file must be recreated by recompiling the corresponding source
file if any of the source files on which it depends are modified. For
example, if the make
utility is used to control compilation,
the rule for an Ada object file must mention all the source files on
which the object file depends, according to the above definition.
The determination of the necessary
recompilations is done automatically when one uses gnatmake
.
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Each compilation actually generates two output files. The first of these is the normal object file that has a `.o' extension. The second is a text file containing full dependency information. It has the same name as the source file, but an `.ali' extension. This file is known as the Ada Library Information (ALI) file.
Normally you need not be concerned with the contents of this file. This section is included in case you want to understand how these files are being used by the binder and other GNAT utilities. Each ALI file consists of a series of lines of the form:
Key_Character parameter parameter ... |
The first two lines in the file identify the library output version and
Standard
version. These are required to be consistent across the
entire set of compilation units in your program.
V "xxxxxxxxxxxxxxxx" |
This line indicates the library output version, as defined in `gnatvsn.ads'. It ensures that separate object modules of a program are consistent. The library output version must be changed if anything in the compiler changes that would affect successful binding of modules compiled separately. Examples of such changes are modifications in the format of the library information described in this package, modifications to calling sequences, or to the way data is represented.
S "xxxxxxxxxxxxxxxx" |
This line contains information regarding types declared in packages
Standard
as stored in Gnatvsn.Standard_Version
.
The purpose of this information is to ensure that all units in a
program are compiled with a consistent set of options.
This is critical on systems where, for example, the size of Integer
can be set by command line switches.
M type [priority] |
This line is present only for a unit that can be a main program.
type is either P
for a parameterless procedure or F
for a function returning a value of integral type. The latter is for
writing a main program that returns an exit status. priority is
present only if there was a valid pragma Priority
in the
corresponding unit to set the main task priority. It is an unsigned
decimal integer.
F x |
This line is present if a pragma Float_Representation or Long_Float is used to specify other than the default floating-point format. This option applies only to implementations of GNAT for the Digital Alpha Systems. The character x is 'I' for IEEE_Float, 'G' for VAX_Float with Long_Float using G_Float, and 'D' for VAX_Float for Long_Float with D_Float.
P L=x Q=x T=x |
This line is present if the unit uses tasking directly or indirectly, and has one or more valid xxx_Policy pragmas that apply to the unit. The arguments are as follows
L=x (locking policy) |
This is present if a valid Locking_Policy pragma applies to the unit. The single character indicates the policy in effect (e.g. `C' for Ceiling_Locking).
Q=x (queuing policy) |
T=x (task_dispatching policy) |
Following these header lines is a set of information lines, one per compilation unit. Each line lists a unit in the object file corresponding to this ALI file. In particular, when a package body or subprogram body is compiled there will be two such lines, one for the spec and one for the body, with the entry for the body appearing first. This is the only case in which a single ALI file contains more than one unit. Note that subunits do not count as compilation units for this purpose, and generate no library information, because they are inlined. The lines for each compilation unit have the following form:
U unit-name source-name version [attributes] |
This line identifies the unit to which this section of the library
information file applies. unit-name is the unit name in internal
format, as described in package Uname
, and source-name is
the name of the source file containing the unit.
version is the version, given by eight hexadecimal characters with lowercase letters. This value is a hash code that includes contributions from the time stamps of this unit and all the units on which it semantically depends.
The optional attributes are a series of two-letter codes indicating information about the unit. They indicate the nature of the unit and they summarize information provided by categorization pragmas.
EB
NE
NE
set, depending on whether or not elaboration code is required.
PK
PU
Pure
.
PR
Preelaborate
.
RC
Remote_Call_Interface
.
RT
Remote_Types
.
SP
Shared_Passive
.
SU
The attributes may appear in any order, separated by spaces. The next set of lines in the ALI file have the following form:
W unit-name [source-name lib-name [E] [EA] [ED]] |
One of these lines is present for each unit mentioned in an explicit
with
clause in the current unit. unit-name is the unit name
in internal format. source-name is the file name of the file that
must be compiled to compile that unit (usually the file for the body,
except for packages that have no body). lib-name is the file name
of the library information file that contains the results of compiling
the unit. The E
and EA
parameters are present if
pragma Elaborate
or pragma Elaborate_All
, respectively,
apply to this unit. ED
is used to indicate that the compiler
has determined that a pragma Elaborate_All
for this unit would be
desirable. For details on the use of the ED parameter see
See section 9. Elaboration Order Handling in GNAT.
Following the unit information is an optional series of lines that
indicate the usage of pragma Linker_Options
. For each appearance of
pragma Linker_Options
in any of the units for which unit lines are
present, a line of the form
L string |
appears. string is the string from the pragma enclosed in quotes. Within the quotes, the following can occur:
For further details, see Stringt.Write_String_Table_Entry
in the
file `stringt.ads'. Note that wide characters of the form {hhhh}
cannot be produced, because pragma Linker_Option
accepts only
String
, not Wide_String
.
Finally, the rest of the ALI file contains a series of lines that indicate the source files on which the compiled units depend. This is used by the binder for consistency checking and looks like:
D source-name time-stamp [comments] |
where comments, if present, must be separated from the time stamp by at least one blank. Currently this field is unused.
Blank lines are ignored when the library information is read, and separate sections of the file are separated by blank lines to help readability. Extra blanks between fields are also ignored.
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All compiled units are marked with a time stamp, which is derived from the source file. The binder uses these time stamps to ensure consistency of the set of units that constitutes a single program. Time stamps are fourteen-character strings of the form YYYYMMDDHHMMSS. The fields have the following meaning:
YYYY
MM
DD
HH
MM
SS
Time stamps may be compared lexicographically (in other words, the order of Ada comparison operations on strings) to determine which is later or earlier. However, in normal mode, only equality comparisons have any effect on the semantics of the library. Later/earlier comparisons are used only for determining the most informative error messages to be issued by the binder.
The time stamp is the actual stamp stored with the file without any
adjustment resulting from time zone comparisons. This avoids problems in
using libraries across networks with clients spread across multiple time
zones, but it means that the time stamp might differ from that displayed in a
directory listing. For example, in UNIX systems,
file time stamps are stored in Greenwich Mean Time (GMT), but the
ls
command displays local times.
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When using languages such as C and C++, once the source files have been compiled the only remaining step in building an executable program is linking the object modules together. This means that it is possible to link an inconsistent version of a program, in which two units have included different versions of the same header.
The rules of Ada do not permit such an inconsistent program to be built. For example, if two clients have different versions of the same package, it is illegal to build a program containing these two clients. These rules are enforced by the GNAT binder, which also determines an elaboration order consistent with the Ada rules.
The GNAT binder is run after all the object files for a program have been created. It is given the name of the main program unit, and from this it determines the set of units required by the program, by reading the corresponding ALI files. It generates error messages if the program is inconsistent or if no valid order of elaboration exists.
If no errors are detected, the binder produces a main program, in Ada by
default, that contains calls to the elaboration procedures of those
compilation unit that require them, followed by
a call to the main program. This Ada program is compiled to generate the
object file for the main program. The name of
the Ada file is b~xxx.adb
(with the corresponding spec
b~xxx.ads
) where xxx is the name of the
main program unit.
Finally, the linker is used to build the resulting executable program, using the object from the main program from the bind step as well as the object files for the Ada units of the program.
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2.10.1 Interfacing to C 2.10.2 Calling Conventions
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gnatgcc -c file1.c gnatgcc -c file2.c |
gnatmake -c my_main.adb |
gnatbind my_main |
gnatlink my_main.ali file1.o file2.o |
The three last steps can be grouped in a single command:
gnatmake my_main.adb -largs file1.o file2.o |
If the main program is in some language other than Ada, Then you may have more than one entry point in the Ada subsystem. You must use a special option of the binder to generate callable routines to initialize and finalize the Ada units (see section 4.6 Binding with Non-Ada Main Programs). Calls to the initialization and finalization routines must be inserted in the main program, or some other appropriate point in the code. The call to initialize the Ada units must occur before the first Ada subprogram is called, and the call to finalize the Ada units must occur after the last Ada subprogram returns. You use the same procedure for building the program as described previously. In this case, however, the binder only places the initialization and finalization subprograms into file `b~xxx.adb' instead of the main program. So, if the main program is not in Ada, you should proceed as follows:
gnatgcc -c file1.c gnatgcc -c file2.c |
gnatmake -c entry_point1.adb gnatmake -c entry_point2.adb |
gnatbind -n entry_point1 entry_point2 |
gnatlink entry_point2.ali file1.o file2.o |
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Note that in the case of GNAT running on a platform that supports DEC Ada 83, a higher degree of compatibility can be guaranteed, and in particular records are layed out in an identical manner in the two compilers. Note also that if output from two different compilers is mixed, the program is responsible for dealing with elaboration issues. Probably the safest approach is to write the main program in the version of Ada other than GNAT, so that it takes care of its own elaboration requirements, and then call the GNAT-generated adainit procedure to ensure elaboration of the GNAT components. Consult the documentation of the other Ada compiler for further details on elaboration.
However, it is not possible to mix the tasking runtime of GNAT and DEC Ada 83, All the tasking operations must either be entirely within GNAT compiled sections of the program, or entirely within DEC Ada 83 compiled sections of the program.
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Building a mixed application containing both Ada and C++ code may be a challenge for the unaware programmer. As a matter of fact, this interfacing has not been standardized in the Ada 95 reference manual due to the immaturity and lack of standard of C++ at the time. This section gives a few hints that should make this task easier. In particular the first section addresses the differences with interfacing with C. The second section looks into the delicate problem of linking the complete application from its Ada and C++ parts. The last section give some hints on how the GNAT runtime can be adapted in order to allow inter-language dispatching with a new C++ compiler.
2.11.1 Interfacing to C++ 2.11.2 Linking a mixed C++ & Ada program 2.11.3 Adapting the runtime to a new C++ compiler
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GNAT supports interfacing with C++ compilers generating code that is compatible with the standard Application Binary Interface of the given platform.
Interfacing can be done at 3 levels: simple data, subprograms and classes. In the first 2 cases, GNAT offer a specific Convention CPP that behaves exactly like Convention C. Usually C++ mangle names of subprograms and currently GNAT does not provide any help to solve the demangling problem. This problem can be addressed in 2 ways:
Interfacing at the class level can be achieved by using the GNAT specific
pragmas such as CPP_Class
and CPP_Virtual
. See the GNAT
Reference Manual for additional information.
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Usually the linker of the C++ development system must be used to link mixed applications because most C++ systems will resolve elaboration issues (such as calling constructors on global class instances) transparently during the link phase. GNAT has been adapted to ease the use of a foreign linker for the last phase. Three cases can be considered:
c++
. Note that this setup is not
very common because it may request recompiling the whole GCC
tree from sources and it does not allow to upgrade easily to a new
version of one compiler for one of the two languages without taking the
risk of destabilizing the other.
$ c++ -c file1.C $ c++ -c file2.C $ gnatmake ada_unit -largs file1.o file2.o --LINK=c++ |
$ gnatbind ada_unit $ gnatlink -v -v ada_unit file1.o file2.o --LINK=c++ |
$ gnatlink -v -v ada_unit file1.o file2.o --LINK=./my_script $ cat ./my_script #!/bin/sh unset C_INCLUDE_PATH unset GCC_EXEC_PREFIX c++ $* |
$ gnatls -v $ Gdir=<the last directory on the object path> $ gnatlink ada_unit file1.o file2.o -L$Gdir -lgnatgcc --LINK=<cpp_linker> |
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Interfaces.CPP
. The default version of this file is adapted to
the GNU c++ compiler. Internal knowledge of the virtual
table layout used by the new C++ compiler is needed to configure
properly this unit. The Interface of this unit is known by the compiler
and cannot be changed except for the value of the constants defining the
characteristics of the virtual table: CPP_DT_Prologue_Size, CPP_DT_Entry_Size,
CPP_TSD_Prologue_Size, CPP_TSD_Entry_Size. Read comments in the source
of this unit for more details.
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The GNAT model of compilation is close to the C and C++ models. You can
think of Ada specs as corresponding to header files in C. As in C, you
don't need to compile specs; they are compiled when they are used. The
Ada with
is similar in effect to the #include
of a C
header.
One notable difference is that, in Ada, you may compile specs separately to check them for semantic and syntactic accuracy. This is not always possible with C headers because they are fragments of programs that have less specific syntactic or semantic rules.
The other major difference is the requirement for running the binder, which performs two important functions. First, it checks for consistency. In C or C++, the only defense against assembling inconsistent programs lies outside the compiler, in a makefile, for example. The binder satisfies the Ada requirement that it be impossible to construct an inconsistent program when the compiler is used in normal mode.
The other important function of the binder is to deal with elaboration
issues. There are also elaboration issues in C++ that are handled
automatically. This automatic handling has the advantage of being
simpler to use, but the C++ programmer has no control over elaboration.
Where gnatbind
might complain there was no valid order of
elaboration, a C++ compiler would simply construct a program that
malfunctioned at run time.
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This section is intended to be useful to Ada programmers who have previously used an Ada compiler implementing the traditional Ada library model, as described in the Ada 95 Language Reference Manual. If you have not used such a system, please go on to the next section.
In GNAT, there is no library in the normal sense. Instead, the set of source files themselves acts as the library. Compiling Ada programs does not generate any centralized information, but rather an object file and a ALI file, which are of interest only to the binder and linker. In a traditional system, the compiler reads information not only from the source file being compiled, but also from the centralized library. This means that the effect of a compilation depends on what has been previously compiled. In particular:
with
'ed, the unit seen by the compiler corresponds
to the version of the unit most recently compiled into the library.
In GNAT, compiling one unit never affects the compilation of any other units because the compiler reads only source files. Only changes to source files can affect the results of a compilation. In particular:
with
'ed, the unit seen by the compiler corresponds
to the source version of the unit that is currently accessible to the
compiler.
The most important result of these differences is that order of compilation is never significant in GNAT. There is no situation in which one is required to do one compilation before another. What shows up as order of compilation requirements in the traditional Ada library becomes, in GNAT, simple source dependencies; in other words, there is only a set of rules saying what source files must be present when a file is compiled.
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